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Door   | Blender
FEBRUARY 2024

Door

Door is a hard-surface asset study focused on clean topology flow, physically based material definition, and presentation clarity for portfolio delivery. The hero frame establishes the full model silhouette and panel structure with controlled lighting that improves edge readability and surface separation.

The content set combines wide renders and square texture-map views to communicate the base color, metallic, and roughness logic behind the final look. Produced in Blender within a PBR workflow, the project balances technical material accuracy with a structured visual narrative.

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Özer Hekimoglu - © Copyright 2025 - @mydesignbox | All Rights Reserved.