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Game Consol   | Blender
APRIL 2024

Game Consol

Game Consol is a hard-surface product visualization study focused on clean form language, ergonomic readability, and premium material finish quality. The hero composition presents the main silhouette with controlled lighting and contrast to emphasize button hierarchy, surface transitions, and the overall industrial character.

The content frames document multiple viewing angles and close material passes that support portfolio-level product storytelling for web and presentation use. The full set was produced in Blender with a physically based workflow, balancing realism and clarity for a professional concept showcase.

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Özer Hekimoglu - © Copyright 2025 - @mydesignbox | All Rights Reserved.