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Chair   | Cinema 4D
OCTOBER 2016

Chair

Chair is a Cinema 4D furniture model study focused on proportion discipline, readable silhouette flow, and stable scene lighting. The hero render presents the object with clear volume separation that helps evaluate structure, leg geometry, and seat-back relationship.

Five wide content frames expand the presentation through complementary angles that highlight material handling, edge quality, and overall form maturity. As an early-period project, it demonstrates foundational modeling and rendering decisions with a practical portfolio focus.

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